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Author |
Thread Statistics | Show CCP posts - 27 post(s) |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
163
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Posted - 2013.06.21 09:11:00 -
[1] - Quote
Why promote autopiloting (AFK activity) with +5% to velocity bonus instead of rewarding active industrial pilots with +% to warp-speed bonus? Fix warp-speed acceleration/deceleration while you're at it. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
163
|
Posted - 2013.06.21 14:57:00 -
[2] - Quote
Kennesaw Breach wrote:Since I'm still not seeing a response, CCP Rise, why would any new player bother training gallente industrials at all, in your new system? Roleplay. Especially for new players. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
171
|
Posted - 2013.06.24 17:32:00 -
[3] - Quote
Cibil McDuff wrote: -10% reduction in module m3 per level -10% reduction in mineral m3 per level
So all industrials would have similar potential m3 but then differentiate based on what they are used to carry!
How does this sound?
-10% module m3 per level is far superior to mineral m3 if you take into account popular mineral compression method: create t1 modules and refine them at destination. But mineral bonus may still find some use in mining ops. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
171
|
Posted - 2013.06.24 19:14:00 -
[4] - Quote
Maximus Andendare wrote:A bit OT, but I'm pretty sure the warp in/out delay is to solve inequalities in loading/lock times. Imagine if your ship were instantly landed on grid and you were still loading the battle. Your opponents would have time to start locking before your grid loaded. Now, if they could solve this problem with their efforts to fight "the loading bar," then perhaps we can get instant landing, which of course, would be WAY cooler than the slow warp in/out effect we have now. I've always thought it was very cool that ships in Star Wars were just -there- or -gone- instantly.
Game already preloads grid you are supposed to land the moment warp starts, calculates if there are any bubbles and your new warpout coordinates if there are and you hit them. That preload is also the reason why bubbles opened midwarp do not affect ships. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
173
|
Posted - 2013.06.25 14:14:00 -
[5] - Quote
CCP Rise, please swap "UNDER RENOVATION" in OP with "SOONGäó". |
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